Forest Environment Concept

project overview

This forest scene is the result of my study of natural environment creation. I followed Michael Gerard's "Forest Environment" course to build it. Trees and vegetation were made in SpeedTree, textures and stones were adapted from Megascans in Mixer, and I set up the landscape and foliage materials in the engine, making them easy to tweak. Color grading was done in AfterEffects

project type

Environment Design

year

2026

role & Stack

Environemnt Arists • Unreal

for

Personal